| Author | 3toedSloth - blenderartists.org forum member |
| Hyperlink | http://blenderartists.org/forum/showthread.php?t=74137 |
| Category | Materials and textures |
| Title | Using vertex painting to blend textures |
I couldn't find any threads on this subject, so I figured I'd post it here.
If this has already been covered, I'll delete this post.
I wanted to figure out a way to use vertex painting to blend textures on a
model. The easiest way to do it seemed to be the material nodes. Here are some
images:
Base texture:

Dirt texture:

vertex painted material (Set to shadeles and VCol Paint turned on):

Final render:

It's a very simple use of the material nodes, basically I was looking for a way
to quickly texture landscape meshes without having to use uv mapping. I used the
vertex painted colors as a mask in the node editor to blend the two textures.
Here are the nodes:

Anyway, I'm a blender newbie, so any suggestions or different ways of
accomplishing the same thing would be appreciated.
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