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Blog about Motion Design

Definition of 3D animation

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Animation has been an exciting and entertaining art form for over a hundred years. However, compared to other art forms, animation remains one of the newest art forms practiced by artists today. Both 2D and 3D animation can be described as images of physical or digital objects and shapes that are manipulated to look as if they are moving. The apparent movement of animated objects is an illusion. Animation is created by first illustrating or sculpting figures in different positions. Then the object is photographed to form a frame. More frames are created and photographed, and each frame depicts the object as it would appear if it were a moving object. A time interval is then applied to each frame and they are displayed sequentially. This gives the impression that the object is moving.

3D animation, which stands for 3-D animation, is defined as the creation of images of three-dimensional objects that are then placed in digital space. Three-dimensional animation can take several forms. One of them is known as claymation or stop motion. Claymation is described as a type of animation that uses sculptural figures, often made of clay, silicone or polymer, and animated using stop-motion technology. Stop motion is known as a form of animation that takes images of sculptural figures as they are slowly manipulated, which are then used as frames for a film to show the appearance of movement. Examples of claymation include films such as Gumby, Wallace and Grommit and The Nightmare Before Christmas. Today, claymation’s popularity has waned but is still used to create hit films such as Paranorman and Coraline.

CGI is also a form of 3D animation and stands for computer generated imagery. 3D animation can also take the form of digital sculpture, where an object is sculpted in three dimensions in a completely digital space. Digital sculpture and CGI are used for a variety of projects including television shows, movies, and video games.

Evolution of animation
When did animation begin? Animation originated as a two-dimensional art form in 19th century Europe. In the early 1800s, a device known as a zoetrope was invented that depicted a series of images that, if arranged in a ring and viewed through a small slit, appeared to move as the ring rotated. This is similar to the idea of a flipbook, where an image is illustrated within a book and then the pages of the book are quickly turned to make the image appear to move.

In the early 1900s, animated short films and cartoons were created in both New York and France, and slowly developed through a variety of techniques. The early 1900s saw the growing popularity of Sunday cartoons printed in newspapers, and many of the first cartoon illustrators also tried their hand at animation. Emile Kohl is considered the father of cartoons, and in 1908 he successfully created an animation with figures, which he called Fantasmagorie. A Canadian animator named Winsor McCay was one of the most successful animators of the 1900s and 1910s, creating well-known works such as “Little Nemo in Dreamland” and the incredibly successful “Gertie on Tour”, both of which were known for the fluidity of the movements shown in the film. objects. Mackay and his partners set up an animation studio in New York City where renowned animators such as Otto Messmer would work,

Walt Disney is one of the artists credited with creating two-dimensional animation as it is known today. Disney made a number of creative decisions that revolutionized animation, including adding sound to animated stories, adding color, and inventing the multi-plane camera with his childhood best friend, UB Iwerks. The method invented by the Fleischer brothers and known as rotoscoping was modified and used by Disney in many of his early works. The process involves projecting film onto glass and illustrating the image one frame at a time. These innovations culminated in the hugely popular feature film Snow White and the Seven Dwarfs, which was released in 1937 and showed the world how well illustrations could tell stories.

With the development of technology and society, animation has become a way to express social commentary as well as simple entertainment. Animation has become a mainstream television genre. Over time, the techniques used in 2D animation were also used in live action films. Today, 2D animation is still extremely popular. Animation techniques are used in CGI and other digital animation spaces, and classical animation techniques are used to create a range of both films and TV shows.